What is a "Safe" City & How to Use Them Properly
Through the 2 1/2 years of playing, I've seen many allied cities lost because people thought they were "safe" because they were never attacked. But they found out differently later. While no one wants to lose a city, it doesn't seem like that big of a deal. Contrary to that opinion, the loss of one city can possibly mean ultimate victory or defeat (all depending on how its used and the experience of the new owner). Below I will attempt to explain why this is so and how best to protect yourself.
Yellow - Enemy Cities Red - My cities |
My cities between the "safe zone" (I say this in quotes as there is no guarantee that a city won't get attacked) and the enemy's cities I call my "frontline cities". These cities are the most likely to get attacked and if I'm facing a good active & aggressive enemy, I'll probably need to make sure there is at least some kind of defense in each of them as your never certain when someone will attack you and you always need to be ready with something. In these cities I build a good portion of my offense (OLU and LS nukes). Many think that this is dangerous because it is putting your offense in vulnerable cities that are likely to be attacked. While this is true, I always take safe guards against this. Below is a picture of what I would do to protect a OLU nuke.
Native troops are the CS, 38 LS, 744 slingers, and the 569 hoplites + Fast Transports to carry them |
As can also be seen in the above picture, my cities form a VERY tight cSore. (have a city on just about every large island in that area) Personally, if I see an enemy with this kind of set up, I'm very cautious in trying to take one of their cities as they are able to stack any city in that area in under 4 hours. Generally, most CS's that are sent take longer than that and taking on players with this kind of core are quite a challenge. I'm not saying that you should have more than one city on an island, (link for 2 City Defense here) but then again, that can have some advantages, and at the same time, some disadvantages. Personally, I try to stay away from having more than 2 cities on the same island. Any more than 2 starts to significantly hurt you.
When you start looking for another city to take, you should consider the following...
- Where is it in reference to my other cities?
- Will I be able to get defense to it in a timely fashion if I get attacked here?
- What purpose will this city have in my overall strategy?
- Will I be able to use it actively in taking more enemy cities?
The answers to those questions can help you determine whether or not a city is worth going after as nothing is more frustrating than taking a city and then having it at the slot you used on it go to waste because it is to far away or under attack so much you are forced to build defense in it and your epic charge just got brought to an epic halt.
Strategical Importance of a City
Effect of just 1 CS launch city in the midst of our "safe zone" |
With this kind of intel at your disposal, you should be able to easily land a CS (under the above conditions) and have is stacked (definition of stacked depends on the maturity of your world) before the player comes back online. If they see that there is still more support coming in, they will generally just let the city go (some will be stupid enough to send attacks to break it when no one else does and end up giving you free bp's) (insert link to "To break a Siege or Not?") What is started, soon becomes a domino effect and if you and your alliance work together and hand off some of the cities you just took using the above method, you'll be able to to compromise enemy "safe zones" within a very short time. From personal observation, when people lose their "safe zones" and have no safe place to fall back upon, they start to drop in morale. If this can be achieved, your one step closer to winning a war if you can get your enemy into this position.
For example, take a look at the picture below.
Yellow - Enemy Cities Blue - My Alliance's Cities Red Lines - Frontlines (stacked cities) |
I can't stress this enough though.... it takes TEAMWORK to succeed!!!
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