Monday, April 21, 2014

Building the "Perfect Nuke" without Hurting Yourself

Building the "perfect nuke"

- When building nukes (any kind) try to build them the biggest that you can without hurting your resource and favor production, your wall (if the city isn't in a danger zone, you don't need it, so drop it to lvl 1) and if its a naval city, demolish the barracks down to lvl 5 or if a land troop nuke, demolish the harbor down to 15 if you have an escort or expect to have to rebuild the transports. Once you have your city built and your positive that you aren't going to be build anything else, you can drop your senate to lvl 14. (you save 66 population) The larger the nuke, the more effective they can be.

(this hop. attack is on the small side of what I call a "nuke" but it is much more effective than two 600 hoplite attacks)

Unfortunately, attackers can't combine attacking forces to form one large force like defenders can, so, attackers can only do their best to try and get their nukes as large as possible to make them the most effective that is possible. Personally, there is no such thing as a "perfect nuke". Each person has their own playing style. If you don't know yours, just keep looking. After 6 months or less it should start becoming apparent what your preferences are. For example - would you rather have 220 LS + Lighthouse (special building instead of Thermal Baths = +300 population that increases your LS nuke's speed by 15%) or 250 LS at regular speed? It all comes down to what you intend on using it for and its position in relation to the enemy and to the rest of your cities.

Most other guides suggest that you should bring your resources building down a bit to save on population. Especially the resource that the island is weak in. But think about it, when it comes down to it, you are only saving about 50 population while in the process losing many resources per day. Say you lose 100 wood an hour because you wood camp is only a lvl 30 opposed to 40. 100 x 24 hours = 2400 in a day. That might not seem like much, but 2,400 x 30 days (roughly 1 month) = 24,000 wood. Some might argue that that only equates to ~24 less LS produced, but that can make a world of difference in the long run. Say you play a world for a year. 24,000 x 12 = 288,000 wood. That equates to a whole LS nuke.... what could you have done with it? Saved an important city? Help break a turtle? The consequences of trying to "save" roughly 50 population to build 5 LS more is going to cost you a whole LS nuke by the time everything is over with. Are you willing to make that sacrifice?

2 comments:

  1. Biggest LS Nuke I built in Delos was 309 LS I had no wall or Tower as these are no use whatsoever in a naval city I also had 1 slow transport to give a different timing option and appearance to the enemy

    Furneaux EX Manowar

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    1. I've personally built a 331 LS nuke in Athens, but that was before the time of those nice little population bonuses that you can get, so really, I could have built it up to 361 LS if I had had access to them back then. Anyways, any LS nuke over 300 is impressive as you really have to work at it to get it to that point.

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